Did you know that Attacking Army can be boosted 225% from GBs while Defending Army can only be boosted 150% that way ?įoE is intentionally designed and implemented to be a war game. Did you know that the opponents you defeat and plunder in tournaments are other players from your neighborhood ? But the more I learn of it, the clearer it becomes that "This Is A War Game". The intricate tech-tree, the trading, the ccommunity building in guilds, all point in that direction. Dont worry, the neighborhoods are shuffled regularly to give you new players to drive off -)).įor a long time I thought this was a social/building/trading game. Then you should raid and plunder the players in your neighborhood until everyone in it leave the game leaving you as the undisputed 'King of the Hill'. You should conquer your provinces by fighting -)) If you negotiate yore provinces you are (by the definition of the 'top players') not a top player. Look for the download icon at the top of the screen.Īny comments/questions would be interesting. There might be errors in the 'goods per age' figures, as I did it all in one go, adding the different goods totals. It's protected so that you can only enter 'current stock' and 'paid goods'. It's password protected by 'FoE' - it's in the filename so you can't forget, if you want to modify it. It allows the user to plan ahead, knowing when to delete a production unit.īecause it scrolls nicely within the x,y labels, the window can be shrunk, so you can see your goods inventory, and directly update the goods data. so if you've cleared that age, simply enter the stated sum. One merely has to update current stocks (say from the trade screen) and goods paid per age.įor each age, the total goods required are stated. It provides at a glance knowledge of goods required per age, and per completing the game, AND surpluses, that can be traded. Note: Always go to the last posts in the thread to get the updated software.
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